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Devlog

  • Rare Death Bugfix
    December 01, 2022 by Jordan Han
    In my spaghetti code-wrangling genius, I messed up implementation of one of the deaths. That should be fixed now. The joys of having no real testing framework and "testing" by just needing to wait unt... Continue reading
  • Typo Fixes
    December 01, 2022 by Jordan Han
    Lol hi, just fixed a couple typos in game over messages I noticed while counting how many words I actually wrote for them. The answer is an agonising 3,191 words . You will not find every game over me... Continue reading
  • A 2-Year-Overdue Game Update
    December 01, 2022 by Jordan Han
    It's Been More Than A Little While. I've wanted to bring out this update for a long time. Really, I have. But since starting university, I have really struggled to find the time and the energy to dedi... Continue reading
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